Half-Life Alyx was “at least Valve’s sixth attempt to do something new with the Half-Life property” since Episode Two. Working with Valve, Keighley has lifted the veil on infamously MIA projects like Half-Life 3 and Left 4 Dead 3, helping us sort out years worth of rumours and reports about what’s been going on inside the studio. ![]() ![]() Geoff Keighley’s The Final Hours of Half-Life Alyx has launched, and with it, we’ve gotten more insight into Valve’s inner workings than we’ve had in ages.
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